Secret of Shadow Ranch: A Nancy Drew Review #10

Introduction

I’ve been looking forward to replaying Secret of Shadow Ranch, since it’s one of my favorites. I have a bit of a thing for the American Southwest, so it’s right up my alley. And, it holds up better than some of the earlier games in the series.

Story

Bess and George are going to visit their aunt and uncle’s ranch in Arizona, and have invited Nancy along for the trip. But the pair get stuck in the airport, leaving Nancy alone to deal with the strange occurrences around the ranch. The phantom horse of a notorious bank robber has been causing no end of trouble around the ranch, and it’s up to Nancy to get to the bottom of things.

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Characters

Ed and Bet Rawley are Bess and George’s aunt and uncle, and the unseen hosts of Nancy’s trip. Nancy only communicates to them via phone, since they’re in the hospital for the duration of her stay.

shortyShorty Thurmond is the ranch’s cook. He loves to gossip and finds the stories surrounding Dirk Valentine and his treasure immensely appealing. Get him talking about the phantom horse and/or Valentine’s treasure and you’ll see that he’s hungry for gold. Could he be orchestrating events to run the Rawleys off the ranch so he can hunt for his fortune in peace?

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Dave Gregory is head foreman of the ranch. He’s hardworking, quiet, and friendly enough, but makes it clear that Nancy is at the ranch at a bad time. Shadow Ranch is short-handed, and the recent disasters are only making matters worse. He thinks the phantom horse is just a prank, and seems uninterested in the rumors of Valentine’s treasure. But could his attractive face be hiding secret motives?

tex_brittenTex Britten takes his job as head wrangler very seriously — maybe even too seriously. He’s all gruff and doesn’t mince words, instead preferring to keep his head down and do his work. He doesn’t enjoy having Nancy around, as he thinks she’s just going to be in the way. But in the way of what? Treasure hunting, perhaps?

83091-nancy-drew-the-secret-of-shadow-ranch-windows-screenshot-maryMary Yazzie owns a gifts and sundry shop near Shadow Ranch, where she sells pieces by local artists as well as regional antiques. She seems nice, but becomes upset whenever talk of the Rawleys comes up. She has been trying to buy a piece of Shadow Ranch and is extremely upset that Bet and Ed are unwilling to sell. Why is she so desperate for the land, and why does she always dodge questions about her motivation? 

Gameplay

Holy landscape view, Batman! Look at that gaming window size! No more stinking square screens for us!

Aside from that, SoSR is a great game. It features some nifty puzzles and a whole lot of dialog, which I like. Travel is decently quick and easy. And I never found myself frustrated with the controls. Everything worked together the way it should, making for a smooth play experience.

 
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What’s New

In addition to the large playing window, this is the first game to feature Nancy’s smartphone. We’ve been able to access the internet via her laptop in the past few games, but now Nancy can access information anywhere. Woo!

Conclusion

SoSR is a well-loved favorite of the Nancy Drew community, and for good reason. Whether you’re a Senior Detective or someone new to the franchise, SoSR is well worth your time. It’s a grand time and I’d recommend it to anyone.

 

Does this post look familiar? It’s a repost from my old blog.

Secret of Shadow Ranch: A Nancy Drew Review #10

Danger on Deception Island: A Nancy Drew Review #9

Introduction

Not going to lie, I think of Danger on Deception Island as a dud. If you’ve poked through this blog for any amount of time, you know I love Her Interactive and think they’re fantastic, but no company is perfect, and they’re no exception. DoDI falls flat.

Plot Summary

Bess and George have arranged a vacation for Nancy so she can take a much-needed break from work. But, as usual, Nancy stumbles into another case. A lone orca has made its way to Deception Island and has sparked political wildfires that have swept through the harbor faster than anyone was prepared for. The people whose livelihood depends on the sea are annoyed that they can’t just cart the whale out, while the environmentalists want everyone to leave well enough alone. When Nancy’s hostess finds her boat nearly destroyed by vandals who don’t agree with her views, Nancy knows things are more dangerous than they seem.

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Characters

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Katie Firestone is George’s friend and Nancy’s host. She runs whale-watching tours that are able to get much closer to the orca than any other, which many view as an exploitation of her position as a scientist. She’s headstrong and outspoken, and her opinions on the orca have not won her favor with other residents of the harbor.

Holt Scotto

Holt Scotto is a fisherman who has made his living from the harbor almost his entire life. Now he’s running for harbormaster as a representative of the traditional fisherman. He hates that the orca is in the harbor, as she’s eating up the fish and forcing fishing boats to detour, costing them pricey fuel.

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Andy Jason owns Whale World, a educational center and whale-watching tour company. He is enthusiastic in his love for whales and has done well for himself business-wise. So well, in fact, that he’s offered to buy Katie out multiple times, which she has steadfastedly refused.  Could he be so wrapped up in his business that he’s willing to destroy her rather than live with the competition?

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Jenna Deblin owns a cafe on the harbor that’s been passed down her family line. She’s chatty, friendly, and well-liked by almost everyone, but when it comes to Katie and her desire to move the whale to an aquarium, she becomes quite contrary. She wants the whale to be rejoined with its pod as quickly as possible so it can live out its natural life. Could her inner fire be so hot that she would unleash her rage by destroying Katie?

Gameplay and Puzzles

DoDI had great potential to be a game right up my alley. I love animals, so a storyline revolving around an animal and the tricky moral standing of captivity vs. life in the wild sounded great. But the gameplay shoots everything down. I felt like I was never in the right place in the game and had to travel constantly. Con.Stant.Ly. And the travel in this one suuuuucks. You have to ride a bike everywhere, which is fine, but you have to watch your progress on a map and it takes forever. And God forbid you forget to click on the helmet before getting on the bike. Instant death. Even though the helmet is hanging on the handlebars and one would ASSUME that it automatically got applied when clicking on the bike for travel! (Ask me how many times I forgot to click on the helmet…)

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Found randomly on Pinterest. I’m not the only one.

Then, the main puzzle of the game forces you to travel around in this stupid kayak with the worst controls ever. I hate that kayak so much. And I was in it ALL THE FREAKING TIME! Gah. I’m done talking about this. It’s bad. 

What Makes This One Special

Uhm, the terrible travel mechanics?

 

Summary

Skip it. Skip it, skip it, skip it. I don’t care that you like whales. SKIP IT. There are so many fantastic games for you to play in the series; don’t waste your time on this one.

 

Does this post look familiar? It is a lightly-edited repost from my old blog.

Danger on Deception Island: A Nancy Drew Review #9